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Difference between revisions of "Gems"

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{{T4}}
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''This article is about the (non-cuttable) gems primarily produced from ore and sand mines. See also [[Cuttable Gems]].''
  
*''This article is about the gems produced from ore and sand mines. See also [[Cuttable Gems]].''
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'''Gems''' are a product (or by-product) of [[Mining]]. There are seven known types -- diamond, emerald, quartz, ruby, sapphire, opal, and topaz. Every gem comes in one of four sizes: Small, Medium, Large, and Huge. An individual [[Mine]] will produce only one type of gem (determined by location), but the gems produced can be of any size.  Naturally, the rarity increases with size.
  
 +
Occasionally a [[Water Mine]] will cough up a gem, although they mainly generate [[Cuttable_Gems|cuttable gems]].
  
Gems are a product (or by-product) of [[Mining]]. There are seven known types -- diamond, emerald, quartz, ruby, sapphire, opal, and topaz -- with quartz being by far the most common. An individual [[Mine]] produces one type of gem, but the gems can be of any size.  The gem rate (how often a mine produces a gem) is specific to a mine, and is randomly determined when the mine is built.  The best gem rate possible seems to be a 1 in 6 chance of a gem each time the mine is worked.
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example: http://i57.tinypic.com/25jlbnn.png
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__TOC__
  
If you tear down and rebuild a sand mine, it randomly resets the gem rate. Note that this will require additional materials to rebuild the mine, depending on your [[Salvage Techniques]] skill. Tearing down and rebuilding an ore (non-sand) mine does not affect the gem rate, as tearing down an ore mine does not completely destroy it (see the [[Mine]] page for more details).
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==Obtaining==
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Gems (and [[coal]]) are acquired when ore nodes in a mine are broken (by being used in 7 workloads). The size of the gem is random. There is some evidence to suggest that when more nodes are broken in the same workload, the gem sizes on average tend to be larger; however, it's still perfectly possible to pull a Huge gem without exploiting this (I have seen no evidence of this at all - Taemon the Mining Nut). Sand mines are thus valuable for gem mining, as it's easy to plan in such a way as to break 5+ nodes at once (assuming there are 5 different colors present in the field).  See the [[Guides/Mining/Sand Mining|Sand Mining Guide]] for more detailed information.
  
Gems are distributed in 40x40 coordinate "blobs", with blob boundaries being divisible by 40So the square formed by (0,0) and (40, 40) forms one blob. (39, 39) would be in this blob, but (41, 39) would be in another. All mines dropped within a blob will yield the same gem type, with quantity varying by mine as explained above. All blobs will yield at least quartz. It is theorized that rarer gem types tend to cluster, so if one blob is producing ruby, check the neighboring blobs to look for topaz or emerald, for instance. The exact pattern of gem types isn't known, but it is theorized that some travel in "veins" like iron and copper, while others cluster in "mega blobs".
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==Locations==
 +
Gems geographic distributions have changed since previous tellings. Though the boundaries have not yet been extensively explored, gems appear to correspond to regions.
 +
{| width=100% border="1" class="wikitable sortable"
 +
|-
 +
! Gem !! Region !! Coordinates of Public Sand Mine
 +
|-
 +
| Quartz || Cat's Claw Ridge (Close to Chariot)|| -491, 6714 - Seems to be missing. -[[User:Safa|Safa]]
 +
|-
 +
| Quartz || Sinai (Next to Uarch) || 3436, 4263
 +
|-
 +
| Quartz || Sinai (Just south of CS) || 3272, 4733
 +
|-
 +
| Ruby || Old Egypt || 991, 6885
 +
|-
 +
| Ruby || Desert of Shades (way NW of CS) || -1601, 2973
 +
|-
 +
| Ruby ||  Desert of Shades  || -977, 2143 
 +
|-
 +
| Topaz|| Cradle of the Sun || 4320, -771
 +
|-
 +
| Topaz|| Cradle of the Sun  || 4386, -800
 +
|-
 +
| Topaz || South Egypt  ||  1050, -5612 
 +
|-
 +
| Emerald ||  Valley of Kings  || -2263, 7125
 +
|-
 +
| Emerald ||  Midland Valley  || 938, 4871
 +
|-
 +
| Sapphire || Four Corners  ||  112, 4402
 +
|-
 +
| Sapphire || Desert of Nomads || 1881, 6702
 +
|-
 +
| Diamond ||  River Plains  || 1606, 2850
 +
|-
 +
| Diamond || Hinterlands || 4201, 4754
 +
|-
 +
| Diamond || Lake of Reeds || 4270, 7652
 +
|-
 +
| Diamond || Lake of Reeds  || 4012, 7796  - There is actually no mine here -Taemon
 +
|-
 +
| Opal || Seven Lakes || 821, -1515
 +
|-
 +
| Opal || Seven Lakes  ||  1385, -1159
 +
|-
 +
| Opal || Seven Lakes  ||  2099, -1380
 +
|-
 +
|-
 +
|}
  
The quantity of the different sizes of gems you get seems to follow a 7 base, just like many other activities in the game.  So after mining 100 huge quartz, you would expect to have 700 large quartz, 4900 medium quartz, and 34300 small quartz.
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==Sizes==
 
 
===Sizes===
 
 
* Small (common)
 
* Small (common)
 
* Medium
 
* Medium
 
* Large
 
* Large
 
* Huge (Rare)
 
* Huge (Rare)
 
===Types===
 
* Quartz (common)
 
* Ruby
 
* Topaz
 
* Emerald
 
* Sapphire(rare)
 
* Diamond (rare)
 
* Opal
 
  
 
==Uses==
 
==Uses==
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** ''Research'': 2500 for [[Chemistry Recipe - Gem Glue]]
 
** ''Research'': 2500 for [[Chemistry Recipe - Gem Glue]]
 
** 7 used to build a [[Test of Towers#Tower Types|Solid Land Tower]] for the [[Test of Towers]]
 
** 7 used to build a [[Test of Towers#Tower Types|Solid Land Tower]] for the [[Test of Towers]]
 +
** 7 used to build a [[Shrine of Conflict]]
 +
** 1 per person for a group of five people for the [[Test of Astrological Alignment]]
 
* Large
 
* Large
 
** ''Research'': 15 for [[Chemistry Recipe - Gem Glue]]
 
** ''Research'': 15 for [[Chemistry Recipe - Gem Glue]]
 
** ''Research'': 70 for [[Pyramid Construction]] at the [[University of Art and Music]]
 
** ''Research'': 70 for [[Pyramid Construction]] at the [[University of Art and Music]]
** ''Tuition'': 7 for [[Ore Extraction]] 4 at [[School of Architecture]]
 
 
** 1 used to build an [[incense burner]]
 
** 1 used to build an [[incense burner]]
 
* Huge
 
* Huge
 
** ''Tuition'': 1 for [[Desiccation]] at the [[School of Thought]]
 
** ''Tuition'': 1 for [[Desiccation]] at the [[School of Thought]]
** ''Tuition'': 1 for [[Ore Extraction]] 5 at [[School of Architecture]]
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** 1 used to build a Windproof [[Incense Burner]]
** 1 used to build a [[windproof incense burner]]
 
  
 
===Ruby===
 
===Ruby===
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** ''Research'': 2500 for [[Chemistry Recipe - Gem Glue]]
 
** ''Research'': 2500 for [[Chemistry Recipe - Gem Glue]]
 
** 7 used to build a [[Test of Towers#Tower Types|Hand of Man Tower]] for the [[Test of Towers]]
 
** 7 used to build a [[Test of Towers#Tower Types|Hand of Man Tower]] for the [[Test of Towers]]
** ''Tuition'': 1 for [[Structure Repair]] at the University of Worship
+
** ''Tuition'': 1 for [[Structure Repair]] at the School of Worship
 
** ''Tuition'': 7 for [[Camp Decoration]] (First Degree) at the School of Art & Music
 
** ''Tuition'': 7 for [[Camp Decoration]] (First Degree) at the School of Art & Music
 
* Large
 
* Large
Line 65: Line 104:
 
* Huge
 
* Huge
 
** ''Tuition'': 1 for [[Desiccation]] at the School of Worship
 
** ''Tuition'': 1 for [[Desiccation]] at the School of Worship
 +
** ''Tuition'': 1 for [[Camp Decoration]] (Fourth Degree) at the [[School of Art & Music]]
  
 
===Topaz===
 
===Topaz===
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** ''Research'': 700 for [[Pyramid Construction]] at the University of Harmony
 
** ''Research'': 700 for [[Pyramid Construction]] at the University of Harmony
 
** 10 used to build a [[Reactory]]
 
** 10 used to build a [[Reactory]]
 +
** 10 used to build a [[Test of Seven Phoenix|Phoenix Being Born]]
 
** ''Tuition'': 1 for [[Mechanics]] at a [[School of Worship]]
 
** ''Tuition'': 1 for [[Mechanics]] at a [[School of Worship]]
 
* Medium
 
* Medium
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* Huge
 
* Huge
 
** ''Tuition'': 1 for [[Desiccation]] at the School of Art and Music
 
** ''Tuition'': 1 for [[Desiccation]] at the School of Art and Music
 +
** ''Tuition'': 7 for Seventh Level [[Navigation]] (unlocked at level 40) at a [[School of Harmony]]
  
 
===Emerald===
 
===Emerald===
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* Huge
 
* Huge
 
** ''Tuition'': 1 for [[Structure Repair]] at the [[School of Worship]]
 
** ''Tuition'': 1 for [[Structure Repair]] at the [[School of Worship]]
 +
** ''Tuition'': 1 for [[Camp Decoration]] (Fourth Degree) at the [[School of Art & Music]]
  
 
===Sapphire===
 
===Sapphire===
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* Huge
 
* Huge
 
** ''Tuition'': 1 for [[Mechanics]] at a [[School of Worship]]
 
** ''Tuition'': 1 for [[Mechanics]] at a [[School of Worship]]
 +
** ''Tuition'': 1 for [[Camp Decoration]] (Fourth Degree) at the [[School of Art & Music]]
  
 
===Diamond===
 
===Diamond===
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* Huge
 
* Huge
 
** 2 used to construct a Pathmaker for [[Test of the Pathmaker]]
 
** 2 used to construct a Pathmaker for [[Test of the Pathmaker]]
 +
** ''Tuition'': 1 for [[Camp Decoration]] (Fourth Degree) at the [[School of Art & Music]]
  
 
===Opal===
 
===Opal===
Line 144: Line 189:
 
* Medium
 
* Medium
 
* Large
 
* Large
 +
** ''Tuition'': 7 for [[Exploration Travel]] (Second Degree) at a [[School of Harmony]]
 
* Huge
 
* Huge
  

Latest revision as of 23:25, 10 January 2015

This article is about the (non-cuttable) gems primarily produced from ore and sand mines. See also Cuttable Gems.

Gems are a product (or by-product) of Mining. There are seven known types -- diamond, emerald, quartz, ruby, sapphire, opal, and topaz. Every gem comes in one of four sizes: Small, Medium, Large, and Huge. An individual Mine will produce only one type of gem (determined by location), but the gems produced can be of any size. Naturally, the rarity increases with size.

Occasionally a Water Mine will cough up a gem, although they mainly generate cuttable gems.

example: 25jlbnn.png

Obtaining

Gems (and coal) are acquired when ore nodes in a mine are broken (by being used in 7 workloads). The size of the gem is random. There is some evidence to suggest that when more nodes are broken in the same workload, the gem sizes on average tend to be larger; however, it's still perfectly possible to pull a Huge gem without exploiting this (I have seen no evidence of this at all - Taemon the Mining Nut). Sand mines are thus valuable for gem mining, as it's easy to plan in such a way as to break 5+ nodes at once (assuming there are 5 different colors present in the field). See the Sand Mining Guide for more detailed information.

Locations

Gems geographic distributions have changed since previous tellings. Though the boundaries have not yet been extensively explored, gems appear to correspond to regions.

Gem Region Coordinates of Public Sand Mine
Quartz Cat's Claw Ridge (Close to Chariot) -491, 6714 - Seems to be missing. -Safa
Quartz Sinai (Next to Uarch) 3436, 4263
Quartz Sinai (Just south of CS) 3272, 4733
Ruby Old Egypt 991, 6885
Ruby Desert of Shades (way NW of CS) -1601, 2973
Ruby Desert of Shades -977, 2143
Topaz Cradle of the Sun 4320, -771
Topaz Cradle of the Sun 4386, -800
Topaz South Egypt 1050, -5612
Emerald Valley of Kings -2263, 7125
Emerald Midland Valley 938, 4871
Sapphire Four Corners 112, 4402
Sapphire Desert of Nomads 1881, 6702
Diamond River Plains 1606, 2850
Diamond Hinterlands 4201, 4754
Diamond Lake of Reeds 4270, 7652
Diamond Lake of Reeds 4012, 7796 - There is actually no mine here -Taemon
Opal Seven Lakes 821, -1515
Opal Seven Lakes 1385, -1159
Opal Seven Lakes 2099, -1380

Sizes

  • Small (common)
  • Medium
  • Large
  • Huge (Rare)

Uses

Quartz

Ruby

Topaz

Emerald

Sapphire

Diamond

Opal

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