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Difference between revisions of "Test of the Ritual Tattoo"

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Revision as of 02:32, 13 January 2010

Test of the Ritual Tattoo
Discipline  
Requirements
Principles
  • Ask for Pigment Mortar requirements (UBody)
  • Make a Pigment Mortar
  • Pick up a Pigment Mortar
  • Place the Mortar on the ground
  • Add a fresh herb to the Pigment Mortar
  • Add a resin to the Pigment Mortar
  • Add powdered gems to the Pigment Mortar
  • Turn in Mortar perfectly matching any one requirement
Demonstrated by McArine in Shabbat Ab on 2010-01-01.

Introduction

The new Test of the Ritual Tattoo was released on New Year's Day 2010.

Wahim as usual had a challenge for us put-upon-Egyptians. Here is how it appeared in the Story tab.

My recent travels have brought me to Sinai, where I have studied inscriptions on the Monument of the Human Body. Our ancestors theorized that it may be possible to make permanent markings on our bodies, though never developed the tools or knowledge to do so. But their challenge was interesting, and the Scientists at the Great Universities of the Human body have conducted experiments proving that given a correct set of pigments, this can be done. Your challenge is to assemble pigments for 7 such markings.

Disciples of the Human Body, adorn yourselves with The Test of the Ritual Tattoo!

Item list

Example of a requirements for a mortar ' Mortar Option: '

  • Fresh Butterroot
  • 4 Hawthorn Resin
  • Powdered Diamond
  • On Dirt, Near a Large Stone


Explanation of passing the test

The following appeared in the chat tab for the guild The Wretched Hive of Scum and Villainy.


InambaGuum: here's the test: 1) go to any UBody and get a list of requirements. if you don't like those requirements for whatever reason, you can go to a different UBody and get a different list, but you can only do this once per month, per UBody. this list will give you 7 combinations of herb, resin, gem, and location. you need to do 4 of these 7. 2) find an herb on your list. set the mortar down beside it and add the herb to the mortar. from this point on, you can add the resin whenever. 3) go to a location that matches the requirement. add the gem. 4) turn in at UBody.
InambaGuum: every time you turn in 4 completed mortars, you get a tattoo, and, apparently, a focus point.
Squiranha: I would just change 4) turn in at the same Ubody you got the list from


Initial reports suggested that on successful completion of each stage the player received a +1 focus point.

Location Requirements

Locations
Headings Sand Grass Clay Rock Dirt School Univ Road SWater Flora Cacti Hilltop Cliff LStone Peninsula Statue Altar Travel Papy Headings
Sand X Uarch Meroe Sand
Grass X Sinai 3020,5193 grass
Clay X Uworship Saqq Meroe 930, -4152 (very small spot, no airship needed, look for the sign) Meroe 1440, -4151 Stillwater 2145, 3583 FB 2993, -258 Clay
Rock X Uworship Saqq SA 1669, 1320 Meroe, 1488, -4640 Sinai 5048, 1306 Meroe, 1488, -4640 Rock
Dirt X Dirt
School SLead in SA (1450, 1330) 896,-239 Saqq 1963 3724 SW X FB 4240 -664 FB 4237 -667 SA SArch 1489, 1791 SBody NP (-1187, 2840 ) SHarm SA, 2436, 2326 -1598 7580 HG FB 4625,-556 (SLead) School
Univ Thought & Leadership SW Uworship Saqq UBody Adn Uworship Saqq X Uart HG Uart HG Khmun Ubody Uworship Saqq Ulead PL Univ
Road X Meroe 882, -3193 QR 1349 -6718 QR 1349 -6718 Road
SWater 1909, 994 SQ(run from SA) Sinai 3020,5193 -1482, 5733 HG 1910, 994 SQ(run from SA) X Sinai 3018 5192 Sinai 3018 5192 HG -1480, 5719 SWater
Flora HG -2705, 6848 HG 1691, 8143 QR 103, -5648 X Flora
Cacti HG -1609, 4724 SA 1669, 1320 SA 1715, 1332 Uart HG Meroe, 882, -3193 SA 1715, 1332 X NP -2435, 4432 NP -2435, 4432 NP -2435, 4432 Moreo CS Cacti
Hilltop HG wall -922 8078 need airship
Meroe 930, -4152 (very small spot, no airship needed, look for the sign)
HG -1484, 5859
Meroe, 1488, -4640 Uart HG QR 1349 -6718 HG -2952, 4905 X PL 5114 8135 CCR -670 6584 Hilltop
Cliff -2433 4441, South HG Wall -2433 4441, South HG Wall Meroe 1440, -4151 SA 1462, 1322 SA 1462, 1322 HG -1754, 6333 NP -2435, 4432 X NP -2435, 4432 QR 1840 -5644 NP -2435, 4432 1356, -6214 QR Cliff
LStone SA 1275 1440; 1419, 2035 SA SA 1274 1441; 1423, 2035 SA 1970, 1827 SA; 1422, 2038 SA -2433, 4441 south HG/north NP 1423, 2035 SA SBody NP HG -2796, 8081 SW, 2197 3254 & NP -2435, 4432 NP -2435, 4432 X SW 2175, 2782
Meroe 755, -2743
NP -2435, 4432 HG -1599,7571 SW 1335, 3493 LStone
Peninsula Meroe, 1488, -4640 SA 947 1335; QR -385 -5428 Uworship Saqq QR 1349 -6718 ADN 78, 7331 X SW 2308, 3356 Peninsula
Statue SA 1275 1440 SA 1274 1441 Near EL compounds, SA (1250,1450 ish) Meroe, 970, -3611 (75 coords Across the river to the east from the CS) SA 1274 1439 SA UBody - 1367, 1475 -2419, -324 Khnum, SA 1358, 1455 SA 1358, 1455 SA 1358, 1455 QR 1840 -5644 SA 1454, 1755 X -1594 7563 HG SW 1393, 3463 Statue
Altar 1686, 2312 SA 1725, 1347 SA & 1010 5760 Adn NP -2435, 4432 NP -1469 2832 NP -2435, 4432 Adn 1508, 5941 -1594 7563 HG X Altar
Headings Sand Grass Clay Rock Dirt School Univ Road SWater Flora Cacti Hilltop Cliff LStone Peninsula Statue Altar Travel Papy Headings
Travel 923, 1342 SA FB 4625,-556 (SLead) -175 6345 CCR NP up hill behind CS -1432, 2769, Just east of SA CS X Meroe CS Travel
Papy 1356, -6214, QR X Papy
under 100' many many many many many -1285, -2837 Meroe
FB 4705, -2373
SA 1462, 1322 SA 1358, 1455 -1594 7563 HG under 100'
100-200' Sinai, 4769,5892 or FB 3669 -1669,Pl 5068 8121 adn 359 6188 Saqq Sart 319 -749 455,-3855 Meroe Uthought SA 1918, 1030 SA 2543, 1412 Just east of SA CS HG -1750 6175 SA 1032 2274 -3052, 1147 Khmun Saq 790,994
SW 1212 3347
SA 1735, 1362 Behind SA CS Saq 690,547 100-200'
200-300' SW 1422, 3749 PL 4997, 8087 adn 348 6187
FB 4382, -1603
CCR -730, 6953
PL 5052 8091
QR 1846, -5644
FB UThought SA 1928, 993 QR 499 -5226 FB 3273 -1019
SA 2507 1725
QR 499 -5226 FB 4317, -1336 SW 1748, 3612; 1956,1000SQ QR 1846, -5644 PL 4196, 7377
QR 1846, -5644
Not out there 200-300'
300-400' PL 5103, 8091 FB 4195, -588 PL 3753,7834(my baro read 299.9), adn 332 6174 NP SBody -1190 2850 Adn UThought
-1803, 6784 HG Uart
FB 4355, -1276 Meroe 2350 -4645 (airship only) Khmun -1999 -1366 SA 1817,1453 NP Sbody FB 5112, 441 PL 4182, 7380 and FB 5113, -63 Khmun -1976 -2590 300-400'
400-500' HG -1008, 6599 Meroe 1198 -4557 NP -1568, 2768 Adn 318, 6170 NP SBody -1176 2853 FB U Thought 4334, -1262 NP -1164 2881 Khmun -1993 -1781 NP -1164 2881 QR -1366,-7295 FB 5111 -2139 FB 3282 -983 Khmun -1980 -2575 400-500'
500-600' FB 4595, -1354 CCR -212,7986 CCR -200, 7999 Adn 288, 6180 NP ULead HG entrance -902, 6616 FB 3712 -1421 Sinai 4963, 6002 PL 4755, 8105 FB 4297, -957 PL 4634, 8128 PL 4681, 8155 Khmun -768 -1180 Adn, 295, 6188 (539') 500-600'
over 600' FB 4328, -956 Meroe 1249, -4592 -923 8071 Hg (Air ship) QR 385, -6525 (approach from SWorship, no airship) HG wall -908, 7595 (with airship) CCR -877 6810 (HG wall) FB 4321, -957 FB 4321, -957 -1046 4499 (HG/CCR Wall); FB 4328, -956(no ship) -1363 -7373 QR (no airship needed); FB 4311 -965(no ship) HG -889 5456 FB 5114, -2255 QR 385, -6525 (approach from SWorship, no airship) -2913, 8097 follow L road over 600'
Headings Sand Grass Clay Rock Dirt School Univ Road SWater Flora Cacti Hilltop Cliff LStone Peninsula Statue Altar Travel Papy Headings

The Khmun CS satisfies:

  • Near a travel facility
  • Near a statue
  • Near at least 2 Cacti
  • Near a large stone
  • Near a road
  • Grass
  • Sand
  • Dirt

Demonstrating the Test

To open the Test of the Ritual Tattoo you require:

  • 1 Powdered Opal (Missing)
  • 1 Powdered Sapphire (Missing)
  • 1 Powdered Emerald (Missing)
  • 1 Powdered Ruby (Missing)
  • 1 Powdered Diamond (Missing)
  • 1 Myristica (Missing)
  • 1 Black Pepper Plant (Missing)
  • 1 Blue Damia (Missing)
  • 1 Silvertongue Damia (Missing)
  • 1 Flaming Skirret (Missing)
  • 1 Sandalwood (Missing)
  • 1 Bull's Blood (Missing)
  • 1 Camelmint (Missing)
  • 1 Xanosi (Missing)
  • 1 Pale Russet (Missing)
  • 1 Crimson Windleaf (Missing)
  • 1 Blood Balm (Missing)
  • 1 Drapeau D'or (Missing)
  • 1 Lamae (Missing)
  • 1 Sorrel (Missing)
  • 1 Morpha (Missing)
  • 1 Jugwort (Missing)
  • 1 Dameshood (Missing)
  • 1 Beetle Leaf (Missing)
  • 1 Mountain Mint (Missing)
  • 1 Panoe (Missing)
  • 1 Savaka Resin (Missing)
  • 1 Fern Palm Resin (Missing)
  • 1 Tapacae Miralis Resin (Missing)
  • 1 Elephantia Resin (Missing)
  • 1 Orrorin Resin (Missing)
  • 1 Stout Palm Resin (Missing)
  • 1 Cinnar Resin (Missing)
  • 1 Oil Palm Resin (Missing)
  • 1 Mini Palmetto Resin (Missing)
  • 1 Phoenix Palm Resin (Missing)
  • 1 Passam Resin (Missing)
  • 1 Chicory Resin (Missing)
  • 1 Beetlenut Resin (Missing)
  • 1 Royal Palm Resin (Missing)
  • 1 Trilobellia Resin (Missing)
  • 1 Bloodbark Resin (Missing)
  • 1 Tiny Oil Palm Resin (Missing)
  • 1 Arconis Resin (Missing)
  • 1 Razor Palm Resin (Missing)
  • 1 Ranyahn Resin (Missing)
  • 1 Monkey Palm Resin (Missing)

(Demonstrated on Jan. 1st 2010, by McArine)