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Difference between revisions of "Test of Towers"

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* 20 [[White Sand]] as an Offering
 
* 20 [[White Sand]] as an Offering
 
* 7 [[Medium Quartz]] for the Beacon
 
* 7 [[Medium Quartz]] for the Beacon
 +
 +
==='''Rich Soil Tower'''===
 +
* [[Medium Construction Site]]
 +
* 1000 [[Bricks]] for Structure
 +
* 1 [[Clay Lamp]] for Illumination
 +
* 20 [[Onions]] as an Offering
 +
* 20 [[Carrots]] as an Offering
 +
* 20 [[Cabbage]] as an Offering
 +
* 20 [[Leeks]] as an Offering
 +
* 20 [[Garlic]] as an Offering
 +
* 50 [[Saltpeter]] as Enrichment
 +
* 7 [[Medium Topaz]] for the Beacon
  
 
==='''Night Tower'''===
 
==='''Night Tower'''===
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* 3 [[Bleeding Hand Mushroom]]s as Offering
 
* 3 [[Bleeding Hand Mushroom]]s as Offering
 
* 3 [[Dung Rot Mushroom]]s as Offering
 
* 3 [[Dung Rot Mushroom]]s as Offering
 +
 +
==='''Hand of Man Tower'''===
 +
* [[Medium Construction Site]]
 +
* 1000 [[Bricks]] for Structure
 +
* 1 [[Clay Lamp]] for Illumination
 +
* 100 [[Ash]] to demonstrate life's end
 +
* 250 [[Firebricks]] to show Permenance
 +
* 50 [[Charcoal]] to show man's control of nature
 +
* 4 [[Iron Bar]]s to show Strength
 +
* 7 [[Medium Ruby]] for the Beacon
  
 
==='''Living Land Tower'''===
 
==='''Living Land Tower'''===
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* 70 [[Dates]], sweet gift of Flora
 
* 70 [[Dates]], sweet gift of Flora
 
* 280 [[Honey]], sweet gift of Fauna
 
* 280 [[Honey]], sweet gift of Fauna
 
==='''Rich Soil Tower'''===
 
* [[Medium Construction Site]]
 
* 1000 [[Bricks]] for Structure
 
* 1 [[Clay Lamp]] for Illumination
 
* 20 [[Onions]] as an Offering
 
* 20 [[Carrots]] as an Offering
 
* 20 [[Cabbage]] as an Offering
 
* 20 [[Leeks]] as an Offering
 
* 20 [[Garlic]] as an Offering
 
* 50 [[Saltpeter]] as Enrichment
 
* 7 [[Medium Topaz]] for the Beacon
 
  
 
==='''New Life Tower'''===
 
==='''New Life Tower'''===
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* 1 [[Garlic Seeds]] as  as Precious Gift
 
* 1 [[Garlic Seeds]] as  as Precious Gift
 
* 7 [[Medium Sapphire]]s for the Beacon
 
* 7 [[Medium Sapphire]]s for the Beacon
 
==='''Hand of Man Tower'''===
 
* [[Medium Construction Site]]
 
* 1000 [[Bricks]] for Structure
 
* 1 [[Clay Lamp]] for Illumination
 
* 100 [[Ash]] to demonstrate life's end
 
* 250 [[Firebricks]] to show Permenance
 
* 50 [[Charcoal]] to show man's control of nature
 
* 4 [[Iron Bar]]s to show Strength
 
* 7 [[Medium Ruby]] for the Beacon
 
  
 
==='''Racing Mind Tower'''===
 
==='''Racing Mind Tower'''===

Revision as of 05:28, 2 March 2010

Test of Towers
Discipline  
Requirements
Principles
  • First Tower Type
  • Second Tower Type
  • Control 7% of Egypt
Demonstrated by Sola in Saqqarah on 2009-03-07.

The Test of Towers is a test in the discipline of Architecture.

University Text:

The Hour of Towers occurs about once per three (Egypt) days. The schedule for the next seven Hours of Towers is shown at all Universities of Architecture. When the hour arrives, build any number of Towers across the land. You control all land that is closest to one of your towers. Control an amount of land equal to all of Egypt to pass the Test of Towers.
Hint: Since you only have 20 minutes to place your towers, contract with others to build for you. Be sure to transfer ownership before the end of the Hour of Towers.

The Hour of Towers schedule appears on the in-game calendar, not the University of Architecture.

Each Hour of Towers uses just one of the types of towers. At the end of the hour, the towers disappear. Any towers you own at the end of the hour count towards your cumulative total control of Egypt. The percentage you earned during that hour will be shown in a message in Main. Your total earned for all time can be seen in the Test menu.

The Towers are built in a Medium Construction Site (2 canvas, 8 rope) and are only available on the build menu during one of the hours that a Hour of Towers is active.

The Top 14 Scorers in any particular Hour of Towers get to apply all of the percentage points they scored that round to their total. Any other participants only get to add one seventh of their percentage points to their total.


Tower Types

There are seven kinds of towers. Each type requires a demonstration of materials. All types are now unlocked.

Solid Land Tower

Rich Soil Tower

Night Tower

Hand of Man Tower

Living Land Tower

New Life Tower

Racing Mind Tower

Passing the Principle

Monumental Towers

As a reward, once you've passed, you can build monumental towers. They look the same as the standard towers, but they don't disappear. You may only build one monumental tower of each type. After building, you can reposition them once.

Rich Soil (after you get 100%)

Solid Land (after you get 110%)

Hand of Man (after you get 140%)

Living Land Tower (after you get 200%)

Racing Mind Tower (after you get 300%)

New Life Tower (after you get 500%)

Night Tower (after you get 700%)


Tower History

Tower_History