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From A Tale in the Desert
Jump to navigationJump to search- 04:30, 29 January 2009 diff hist +212 N Indonesian Bee Care New page: Allows you to build Indonesian bee hives, which create flavoured honey and citrus fruits. ==Tuition cost== *500 honey Level Required to learn: 15 School: Body See also: the [[...
- 04:28, 29 January 2009 diff hist +3,594 N Indonesian Bee Hive New page: ==Building Indonesian Beehives== Building an Indonesian bee hive requires the Indonesian Bee Care skill which can be learned from any School of Body at the cost of 500 honey. (You ...
- 21:41, 28 January 2009 diff hist 0 Research/Falcon Bay →Blacksmithing
- 20:46, 28 January 2009 diff hist +66 Viticulture →Opened In
- 20:33, 28 January 2009 diff hist +2 Research/Falcon Bay →Blacksmithing
- 20:20, 28 January 2009 diff hist +37 Bauxite
- 05:40, 28 January 2009 diff hist +36 Viticulture →Research At
- 05:39, 28 January 2009 diff hist -17 Research/Falcon Bay →Viticulture
- 19:25, 27 January 2009 diff hist +9 Wine/Wisdom →Musty
- 19:22, 27 January 2009 diff hist +9 Wine/Wisdom →Sagging
- 19:18, 27 January 2009 diff hist -9 Wine/Wisdom →Rustle
- 18:35, 27 January 2009 diff hist +2 Wine/Wisdom →Rustle
- 07:34, 27 January 2009 diff hist +2 Research/Falcon Bay →Beer Brewing
- 07:22, 27 January 2009 diff hist +6 Research/Falcon Bay →Metallurgy
- 07:17, 27 January 2009 diff hist +96 Research/Falcon Bay →University of Art and Music
- 06:48, 27 January 2009 diff hist 0 Research/Falcon Bay →Metallurgy
- 06:03, 27 January 2009 diff hist 0 Research/Falcon Bay →Metallurgy
- 05:53, 27 January 2009 diff hist 0 Research/Falcon Bay →Metallurgy
- 20:16, 26 January 2009 diff hist +3 Foraging →B
- 17:58, 26 January 2009 diff hist +465 Research/Falcon Bay Undo revision 38779 by Aarys (Talk)
- 17:57, 26 January 2009 diff hist -465 Research/Falcon Bay →Basic Chemistry
- 17:40, 26 January 2009 diff hist +108 Pigment Laboratory →To Use
- 18:14, 25 January 2009 diff hist +1 Research/Meroe →Avian Selection
- 03:06, 25 January 2009 diff hist +6 Research/Falcon Bay →Metallurgy
- 01:38, 25 January 2009 diff hist -1 Research/Falcon Bay →Mining ON TIMER
- 05:26, 24 January 2009 diff hist +324 Pigment Laboratory
- 00:30, 24 January 2009 diff hist +11 Pigment Laboratory →Required to build
- 00:30, 24 January 2009 diff hist +213 Pigment Laboratory →Use
- 23:53, 23 January 2009 diff hist 0 Research/Falcon Bay →Metallurgy
- 21:55, 23 January 2009 diff hist +2 Research/Falcon Bay →Metallurgy
- 21:08, 23 January 2009 diff hist +4 Research/Falcon Bay →Metallurgy
- 04:51, 23 January 2009 diff hist +1 Research/Sinai →Horticulture
- 23:08, 22 January 2009 diff hist +37 Mining →Opened In
- 19:10, 22 January 2009 diff hist 0 Research/Falcon Bay →University of Architecture
- 19:10, 22 January 2009 diff hist -7 Research/Falcon Bay →Mining
- 19:09, 22 January 2009 diff hist +1 Research/Falcon Bay →University of Architecture
- 19:09, 22 January 2009 diff hist -96 Research/Falcon Bay →Mining
- 17:38, 22 January 2009 diff hist +95 Research/Falcon Bay →University of Harmony
- 17:30, 22 January 2009 diff hist +95 Research/Sinai →University of Harmony
- 17:29, 22 January 2009 diff hist +95 Research/Nomads' Paradise →University of Harmony
- 17:28, 22 January 2009 diff hist +95 Research/Khmun →University of Harmony
- 17:28, 22 January 2009 diff hist +95 Research/Heaven's Gate →University of Harmony
- 17:28, 22 January 2009 diff hist +96 Research/Cat's Claw Ridge →University of Harmony
- 22:28, 21 January 2009 diff hist 0 Research/Falcon Bay →Mining
- 21:08, 21 January 2009 diff hist +6 Research/Falcon Bay →Mining
- 21:08, 21 January 2009 diff hist +1 Research/Falcon Bay →Mining
- 20:40, 21 January 2009 diff hist 0 Research/Falcon Bay →Mining
- 20:12, 21 January 2009 diff hist +45 Research/Falcon Bay →Viticulture
- 20:05, 21 January 2009 diff hist +1 Research/Falcon Bay →Mining
- 17:44, 21 January 2009 diff hist -13 Vineyard
- 17:43, 21 January 2009 diff hist +284 Viticulture
- 17:38, 21 January 2009 diff hist +16 Viticulture →Opened In
- 17:37, 21 January 2009 diff hist +4 Small Barrel
- 17:23, 21 January 2009 diff hist -3,227 Cooperage Replacing page with 'Cooperage is the craft of barrel making. The Cooperage skill allows you to construct a Barrel Vice and to use it to create [Small Barrels]]. ==Tuition cost== *2 Brass P...'
- 17:22, 21 January 2009 diff hist +3,513 N Cooperage New page: Cooperage is the craft of barrel making. The Cooperage skill allows you to construct a Barrel Vice and to use it to create [Small Barrels]]. ==Tuition cost== *2 Brass Plate *50 Co...
- 17:21, 21 January 2009 diff hist 0 Barrel Vice
- 17:21, 21 January 2009 diff hist 0 Barrel Vice
- 17:20, 21 January 2009 diff hist +609 N Barrel Vice New page: The barrel vice allows you to create small barrels in a fashion reminiscent of, but simpler than, charcoal production. For details on the operation of a barrel vice, see the [[Coop...
- 17:19, 21 January 2009 diff hist 0 Small Barrels
- 17:18, 21 January 2009 diff hist +483 N Small Barrels New page: Small barrels are made from 100 boards and 2 copper straps at a barrel vice. Note: Wood will also be required to operate the barrel vice. The Cooperage skill is requir...
- 16:57, 21 January 2009 diff hist +233 Research/Stillwater →University of Worship
- 16:56, 21 January 2009 diff hist +234 Research/Sinai →University of Worship
- 16:55, 21 January 2009 diff hist +235 Research/Shabbat Ab →University of Worship
- 16:53, 21 January 2009 diff hist +233 Research/Nomads' Paradise →University of Worship
- 16:52, 21 January 2009 diff hist +233 Research/Khmun →University of Worship
- 16:52, 21 January 2009 diff hist +235 Research/Cat's Claw Ridge →University of Worship
- 16:52, 21 January 2009 diff hist +4 Research/Adn →University of Worship
- 16:51, 21 January 2009 diff hist +230 Research/Adn →University of Worship
- 16:51, 21 January 2009 diff hist +229 Research/Heaven's Gate →University of Worship
- 16:46, 21 January 2009 diff hist +230 Research/Falcon Bay →University of Worship
- 19:23, 20 January 2009 diff hist 0 Large Gear
- 16:29, 20 January 2009 diff hist +664 N Copper Straps New page: Copper straps are produced in a forge that has been upgraded with pinch rollers. Each strap takes 3 copper, and 2 minutes to cool. ==Uses== *4 needed to build a [[Pigback Kiln]...
- 16:27, 20 January 2009 diff hist +1 Water Mine
- 16:27, 20 January 2009 diff hist -1 Water Mine
- 16:27, 20 January 2009 diff hist 0 Water Mine
- 16:27, 20 January 2009 diff hist 0 Large Gear →Uses
- 16:26, 20 January 2009 diff hist +8 Large Gear →Uses
- 16:26, 20 January 2009 diff hist +4 Large Gear
- 16:26, 20 January 2009 diff hist +520 N Large Gear New page: A large gear is cast in a Master's Casting Box from 120 iron and 120 beeswax. Cooling time is 20 minutes. Weighs 120. ==Us *used in the construction of gearboxes *1 n...
- 01:10, 20 January 2009 diff hist 0 Research/Queen's Retreat →Entomology
- 22:44, 19 January 2009 diff hist +188 Pollution →Falcon Bay Tests
- 17:40, 19 January 2009 diff hist +198 Glassblowing Guide →Basic Concepts
- 17:39, 19 January 2009 diff hist -623 Glassblowing Guide →Methods
- 17:36, 19 January 2009 diff hist -120 Glassblowing Guide
- 17:35, 19 January 2009 diff hist +9,756 N Glassblowing Guide New page: This guide is very much a work in progress. For further glassblowing information, see the T2 glassblowing guide. Set your heater to Standard to mimic the T2 glory hole. WARNING: The Push...
- 17:26, 19 January 2009 diff hist +4 Glory Hole
- 17:03, 19 January 2009 diff hist -70 Advanced Glassblowing →Opened In
- 07:20, 16 January 2009 diff hist +12 Clinker
- 07:20, 16 January 2009 diff hist +2 Clinker
- 07:20, 16 January 2009 diff hist +8 Clinker
- 07:19, 16 January 2009 diff hist +401 N Clinker New page: A waste material byproduct, obtained from various means of smelting. Currently, Clinker can be obtained in the following ways: *The metals from a Reactory that do not become an alloy a...
- 07:17, 16 January 2009 diff hist 0 Sledgehammer
- 07:16, 16 January 2009 diff hist -1 Sledgehammer
- 07:16, 16 January 2009 diff hist +520 N Sledgehammer New page: A sledgehammer is a tool that is fashioned on a Carpentry Bench that has been fitted with a carpentry blade. It takes 1 board and 5 iron to assemble a sledgehammer. ==Us...
- 07:15, 16 January 2009 diff hist +8 Concrete
- 07:14, 16 January 2009 diff hist +907 N Concrete New page: Concrete is made in a Clinker Vat. *250 Gravel *15 Cement *100 Water in Jugs (Jugs are returned) **makes 250 Concrete ==Uses== *8 required to build a Mentor's Sacelum *10 us...
- 07:12, 16 January 2009 diff hist +285 N Coal New page: Coal is obtained from mines that have been repaired a certain number of times (at least 7, but exact relationship undetermined). One or more of the crystals in the mine will produce coal e...
- 07:10, 16 January 2009 diff hist +353 N Petroleum New page: Petroleum is produced from a Deep Well ==Uses== *1000 needed for Alternative Fuels research. *50000 needed for Chemistry Recipe Gear Oil research. *40 needed to fire a Petr...
- 07:05, 16 January 2009 diff hist +3 Clinker Vat →Stirring
- 07:04, 16 January 2009 diff hist +43 Clinker Vat
- 07:03, 16 January 2009 diff hist +4 Clinker Vat
- 07:03, 16 January 2009 diff hist +2,396 N Clinker Vat New page: This building (21x21) comes in three varieties, fueled by Petroleum, charcoal, or coal. It is used to make Cement and Concrete. ==Constructi All three varieties are built in a compound ...
- 07:00, 16 January 2009 diff hist +216 N Cement New page: Made in a Clinker Vat. From: *10 Bauxite *10 Gypsum *800 Clinker *plus a lot of stirring makes 100 cement. See Clinker Vat page for more details on stirring. ==Uses== 15 cement u...
- 06:50, 16 January 2009 diff hist +449 N Lead New page: Lead is a metal, created by smelting Lead Ore in Furnaces. Lead ore can be dowsed by name at a Perception level of 17 (16?) and higher. ==Uses== *Heavy Mallet Head for 4 Le...
- 06:03, 14 January 2009 diff hist +14 Glass Jars
- 06:02, 14 January 2009 diff hist +514 N Glass Jars New page: A Glass Jar is made out of 1 Normal Glass in a Glazier's Bench. Uses 1 needed to assemble a Reagent Bottle 7 needed to build an Alchemist's Bench 15 needed to build an...
- 21:21, 12 January 2009 diff hist +3 Buildings →Building Summary
- 21:21, 12 January 2009 diff hist +56 Buildings →Building Summary
- 21:20, 12 January 2009 diff hist +18 Buildings →Building Summary
- 21:19, 12 January 2009 diff hist +2 Reactory →Skill/Tech required
- 19:30, 12 January 2009 diff hist +4 Reactory →Operation
- 19:30, 12 January 2009 diff hist +1,207 N Reactory New page: The Reactory is a furnace that is used to create alloys. ==Operation== Holds up to (a total of) 200 metal. It takes 100 oil to fire. Warms up for between 5 minutes and 1 hour (this ma...
- 19:28, 12 January 2009 diff hist +683 N Steel New page: An alloy of iron and tin, produced in a Reactory. Experiments so far indicate that the correct metal ratio to produce steel is n tin and 3n+1 iron. Possibly other recipes exi...
- 19:27, 12 January 2009 diff hist +84 Resources →Resources Summary
- 20:07, 11 January 2009 diff hist 0 Salt
- 20:07, 11 January 2009 diff hist 0 Salt
- 00:30, 11 January 2009 diff hist +8 Glory Hole →Skill/Tech required
- 22:22, 9 January 2009 diff hist +15 Knife Blade
- 22:21, 9 January 2009 diff hist +142 N Knife Blade New page: A knife blade is created in a Forge from 2 [[iron[[. It takes 10 minutes to cool. 1 knife blade is needed to assemble an iron knife.
- 19:12, 8 January 2009 diff hist +551 N Red sand New page: Red sand is a rare substance from which quicksilver is derived. See the Red Sand Atlas for a map and screenshot. Red sand has 1 weight and 1 bulk, and can be gathered directly from...
- 19:10, 8 January 2009 diff hist +412 N Quicksilver New page: Quicksilver, or mercury, is produced by smelting red sand in a Fleet Furnace for 24 hours. 10 red sand will yield 1 quicksilver. ==Uses== *1 quicksilver is used to create a [[Th...
- 19:09, 8 January 2009 diff hist +4 Beetle Terrarium →Comments (From Previous Tales)
- 19:08, 8 January 2009 diff hist +18 Beetle Terrarium
- 19:08, 8 January 2009 diff hist +8 Beetle Terrarium
- 19:07, 8 January 2009 diff hist +1,871 N Beetle Terrarium New page: Breed Beetles for the Test of Khefres Children. (To store beetles without breeding them, use a ]]Khefre's Locker]]instead.) ==To build== *12 Sheet Glass *3 Linen *100 Dirt *Built...
- 19:05, 8 January 2009 diff hist +718 N Khefre's Locker New page: Storage for up to 50 beetles. Unlike in a Beetle Terrarium, beetles in a Khefre's Locker do not eat Cabbage and do not breed. This is the only way (aside from carrying them aro...
- 19:03, 8 January 2009 diff hist +214 Khefre's Essence
- 19:02, 8 January 2009 diff hist +20 Botanist's Touch →Tuition cost current
- 19:01, 8 January 2009 diff hist +325 N Botanist's Touch New page: Allows you to uproot flowers? - a bulb of the appropriate type will be transferred to your inventory. Any fertilisations on the flower will be lost. ==Tuition cost== *150 Flower Fertili...
- 18:59, 8 January 2009 diff hist +1 Flowers
- 18:57, 8 January 2009 diff hist +2 Flowers
- 18:56, 8 January 2009 diff hist +4 Flowers
- 18:55, 8 January 2009 diff hist -1 Flowers →Reproduction=
- 18:55, 8 January 2009 diff hist -2 Flowers →Getting Flowers=
- 18:55, 8 January 2009 diff hist +1,284 N Flowers New page: These flowers are currently known: Sea Lily Rose of Ra Sand Bloom Orchids ==Getting Flowers=== You may request one flower bulb of each type (one Sea Lily and one Rose...
- 18:37, 8 January 2009 diff hist -1 Sand Blooms
- 18:36, 8 January 2009 diff hist +609 N Sand Blooms New page: Sand Blooms are flowers that were introduced in Tale 3 via the Odd Weeds from the Zanialmydiya event. Currently, the only means of getting them is by a lucky harvest of an Odd Weed by ...
- 18:35, 8 January 2009 diff hist +584 N Odd Weed New page: An herb-like plant found randomly around Egypt. Began showing up in the time of the Open The Crate and Zanialmydiya events. With Botanical Identification level 1 or better, there is ... current
- 18:34, 8 January 2009 diff hist -40 Botanical Identification →Tuition Cost
- 18:33, 8 January 2009 diff hist +1,150 N Botanical Identification New page: Required to identify Odd Weed A multi-level skill, but all from the School of Body (learn one after the other to increase level). ===Tuition Cost=== *First Degree (level 8) - 1...
- 05:38, 8 January 2009 diff hist +10 Guilds/One Less Ear! →Subguilds:
- 05:14, 8 January 2009 diff hist +30 Guilds/One Less Ear! →Subguilds:
- 05:14, 8 January 2009 diff hist +11 Guilds/One Less Ear! →Subguilds:
- 06:46, 7 January 2009 diff hist +42 Guilds/FBRAII →Mines
- 05:02, 7 January 2009 diff hist +3,582 N Kettle New page: A Kettle is used for reducing various liquids by boiling. There are two methods used for the kettle: *Non-stoked - load with requirements including wood, leave until complete. *Stoked ...
- 04:54, 7 January 2009 diff hist -28 Potash
- 16:17, 6 January 2009 diff hist +109 Recipes →COOKING 1
- 14:44, 6 January 2009 diff hist +263 N Flower Fertilizer New page: Made in a Kettle, this is used to fertilize Flowers. 50 Flower Fertilizer is made from 1 catfish, 1 perch fish and 1 tilapia fish. 20 Flower Fertilizer is used on e...
- 17:43, 5 January 2009 diff hist -57 Guilds/FBRAII →Metallurgy (University of Harmony)
- 17:43, 5 January 2009 diff hist +6 Guilds/FBRAII →Casting (University of Harmony)
- 07:18, 5 January 2009 diff hist +72 White Sand →Locations
- 19:19, 4 January 2009 diff hist +6 Kitchen
- 19:18, 4 January 2009 diff hist -92 Cookpot
- 19:17, 4 January 2009 diff hist -226 Cookpot →Making
- 18:19, 4 January 2009 diff hist -1 Christmas Presents →Falcon Bay (4231, -805) South of the CS
- 18:18, 4 January 2009 diff hist -195 Christmas Presents →Falcon Bay (4231, -805) South of the CS
- 18:06, 4 January 2009 diff hist +213 Buildings
- 17:48, 4 January 2009 diff hist +4 Pinch rollers
- 17:48, 4 January 2009 diff hist +561 N Pinch rollers New page: Made using a Master's Forge. Cost to produce : 40 iron Time to produce: 15 minutes Weight 60 / Bulk 1 ==Us *2 needed to upgrade a forge in order to make: *Copper Pipe *Copper ...
- 17:47, 4 January 2009 diff hist +787 N Copper Sheeting New page: Copper sheeting is made in a forge that has been upgraded with a pair of pinch rollers. Each copper sheeting requires 6 copper and takes 1 minute to cool. ==Uses== *2 needed...
- 16:50, 4 January 2009 diff hist +8 Casting Box
- 16:50, 4 January 2009 diff hist +116 N Anvil Bed New page: One is used to make an Anvil. Costs 8 iron and 8 beeswax in a Casting Box. Takes 3 minutes to cool.
- 16:49, 4 January 2009 diff hist +3 Anvil →To build
- 16:05, 4 January 2009 diff hist +15 Master's Casting Box →Products
- 16:04, 4 January 2009 diff hist +21 Master's Casting Box
- 15:58, 4 January 2009 diff hist +8 Master's Casting Box
- 15:52, 4 January 2009 diff hist +16 Master's Casting Box
- 15:41, 4 January 2009 diff hist -3 Master's Casting Box
- 15:41, 4 January 2009 diff hist +3,067 N Master's Casting Box New page: One of two types of casting box for turning metal into worked products. It then takes 600 charcoal to fire, eats 250 initially and 2/minute each minute thereafter. Some products can on...
- 15:29, 4 January 2009 diff hist +22 Cookpot
- 15:28, 4 January 2009 diff hist +860 N Cookpot New page: A cookpot is cast in either a Student's Casting Box or Master's Casting Box, using 3 beeswax and either 3 iron for an iron cookpot, or 3 copper for a [[copper cookp...
- 15:25, 4 January 2009 diff hist +4 Kitchen
- 20:58, 3 January 2009 diff hist +2 Anvil
- 20:58, 3 January 2009 diff hist +1,069 N Anvil New page: Used for creating various hammered metal products ==Uses== *shovel - 10 metal; 4 wood to complete *archaeologist's shovel - 8 metal *carpentry blade - 1 metal; requires quality 3000+ t...
- 20:46, 3 January 2009 diff hist 0 Carpentry Blade
- 20:34, 3 January 2009 diff hist 0 Carpentry Blade
- 20:33, 3 January 2009 diff hist +1,621 N Carpentry Blade New page: Carpentry blades are wide metal blades installed in a Carpentry Shop to enable the cutting of boards and the making of special tools. Blades are made on an anvil, and like all ...
- 16:18, 3 January 2009 diff hist +52 Silver →Uses
- 16:17, 3 January 2009 diff hist +980 N Silver New page: Silver is a metal, created by mining a silver Mine. Unlike other metals, silver comes pure from mines, rather than as an ore that must then be smelted into metal. ==Uses== Can be...
- 01:43, 3 January 2009 diff hist +12 Research/Falcon Bay →Basic Chemistry
- 01:43, 3 January 2009 diff hist +1 Research/Falcon Bay →Basic Chemistry
- 21:36, 2 January 2009 diff hist -162 Christmas Presents →Cat's Claw Ridge (-394, 6576) at CS
- 21:17, 2 January 2009 diff hist +1 Research/Sinai →Horticulture
- 21:11, 2 January 2009 diff hist -216 Christmas Presents →Sinai (3402, 4295) on road east of CS
- 02:42, 1 January 2009 diff hist +28 Iron
- 01:01, 1 January 2009 diff hist +110 Guilds/FBRAII →Mines
- 06:16, 31 December 2008 diff hist +9 Glory Hole →Skill/Tech required
- 06:15, 31 December 2008 diff hist +3 Glory Hole →Skill/Tech required
- 06:15, 31 December 2008 diff hist -1 Glory Hole →Skill/Tech required
- 06:15, 31 December 2008 diff hist +48 Glory Hole →Skill/Tech required
- 06:14, 31 December 2008 diff hist -2 Glory Hole →Skill/Tech required
- 06:14, 31 December 2008 diff hist +803 N Glory Hole New page: The Glory Hole allows players to make quality glass blown objects from simple glass items. See the glass blowing guide for details on how to make each item. Tale 2 guide: [[Glassblowing]...
- 06:08, 31 December 2008 diff hist +15 Advanced Glassblowing
- 06:07, 31 December 2008 diff hist -1 Advanced Glassblowing
- 06:07, 31 December 2008 diff hist +304 Advanced Glassblowing
- 06:05, 31 December 2008 diff hist +28 Technologies →University of Art & Music
- 06:04, 31 December 2008 diff hist +46 N Advanced Glassblowing New page: Allows construction and use of Glory Hole.
- 06:03, 31 December 2008 diff hist +796 N Thermometer New page: Requires Advanced Glassblowing to make. Made from 1 quicksilver and 1 Glass Pipe in a Glory Hole. Finished thermometers do not have a quality rating, but a quality of at le...
- 06:00, 31 December 2008 diff hist +1,244 N Sheet Glass Fabrication New page: Sheet Glass Fabrication is a special skill that affects a player's chance of success when trying to make Sheet Glass in a Glazier's Bench. It is not learned at a school or universi...
- 05:58, 31 December 2008 diff hist 0 Sheet Glass
- 05:57, 31 December 2008 diff hist -4 Potash →Making Potash
- 05:57, 31 December 2008 diff hist 0 Potash →Making Potash
- 05:57, 31 December 2008 diff hist +878 N Potash New page: An alkaline chemical ingredient used in making glass and treating wood and metals. ==Making Potash== #Burn Dried Flax, Dried Papyrus and/or Leeks in a Firepit or [[Cremat...
- 05:49, 31 December 2008 diff hist -9 Normal Glass →Normal Glass Products
- 05:47, 31 December 2008 diff hist +3 Normal Glass →See Also
- 05:47, 31 December 2008 diff hist +862 N Normal Glass New page: This is one of three types of glass. It melts at 3200°, and is worked at 1600–2400°. Normal Glass is made by melting 10 Sand, 2 Potash and 1 Lime. Like all glass, Normal ...
- 05:44, 31 December 2008 diff hist +1,040 N Sheet Glass New page: Created on a Glazier's Bench using 1 deben of normal glass (1 Lime, 2 Potash, 10 Sand) each. Success with sheet glass is governed by the leveled skill Sheet Glass Fabrication...
- 05:39, 31 December 2008 diff hist +147 Entomology
- 05:28, 31 December 2008 diff hist +240 Obelisk Construction
- 05:26, 31 December 2008 diff hist +168 Mining
- 20:54, 29 December 2008 diff hist -242 Christmas Presents →Queen's Retreat (28, -7044) Close to ULead
- 16:58, 29 December 2008 diff hist 0 Chariot Routes →Falcon Bay (Formerly Cradle of the Sun)
- 16:40, 29 December 2008 diff hist +32 Scythe
- 05:15, 29 December 2008 diff hist +12 DELETEME
- 05:13, 29 December 2008 diff hist +3 DELETEME
- 05:12, 29 December 2008 diff hist 0 DELETEME →Items that can be produced using soda glass
- 05:11, 29 December 2008 diff hist -2 DELETEME →Glass Products
- 05:10, 29 December 2008 diff hist +52 DELETEME →Glass Products
- 05:09, 29 December 2008 diff hist +4,579 N DELETEME New page: The Glazier's Bench is used to make various glass products, such as glass rods and sheet glass. It runs on charcoal. Consult the Glassmaking article for detailed strategi...
- 04:56, 29 December 2008 diff hist +28 Glass Blade
- 04:55, 29 December 2008 diff hist +414 Glass Blade
- 01:57, 29 December 2008 diff hist 0 Chariot Routes →Falcon Bay (Formerly Cradle of the Sun)
- 17:45, 28 December 2008 diff hist -22 Forge →Products
- 17:44, 28 December 2008 diff hist +32 Forge →Products
- 17:31, 28 December 2008 diff hist +12 Forge →Products
- 17:29, 28 December 2008 diff hist +3 Forge →Products
- 17:28, 28 December 2008 diff hist -3 Forge →Products
- 17:28, 28 December 2008 diff hist 0 Forge →Products
- 17:24, 28 December 2008 diff hist +1,856 Forge
- 17:18, 28 December 2008 diff hist -8 Christmas Presents →Adn (991, 6894) Southwest of the CS
- 17:16, 28 December 2008 diff hist +161 Forge
- 17:15, 28 December 2008 diff hist +155 Student's Forge
- 17:13, 28 December 2008 diff hist +1,001 N Student's Forge New page: '''''(Notes taken from Tale 3 Wiki)''''' One of three types of forges for turning metal into worked products. The Student's Forge uses significantly less charcoal to start and is the ...
- 17:08, 28 December 2008 diff hist +147 Forge
- 17:07, 28 December 2008 diff hist +1 Forge
- 17:06, 28 December 2008 diff hist -1 Forge
- 17:06, 28 December 2008 diff hist -2 Forge
- 17:06, 28 December 2008 diff hist +114 N Nail Mould New page: Used to upgrade your forge so it can make nails. Created from a medium stone at a mason's bench.
- 05:02, 28 December 2008 diff hist +877 N Forge New page: '''''(Notes taken from Tale 3 Wiki)''''' A forge is a generic term for a Student's Forge, a Master's Forge or a Forge Of Geb And Nut. Forges run on charcoal] (or in the ca...
- 04:58, 28 December 2008 diff hist +10 Nails
- 04:57, 28 December 2008 diff hist +175 Nails
- 04:55, 28 December 2008 diff hist +499 N Nails New page: Made in batches of 12 using a forge that has been upgraded with a nail mould. Cost to produce (12): 1 iron Time to produce: 1 minute Used in: Vineyard (25) [[Improve...
- 04:53, 28 December 2008 diff hist +1,786 N Hackling rake New page: (Note: Taken from Tale 3 Wiki) The Hacking Rake is an upgraded Flax comb used to process rotten flax into Straw, Tow and Lint. It cannot be built until you have [[nail...
- 07:59, 27 December 2008 diff hist +48 Barley Cultivation →Note
- 07:59, 27 December 2008 diff hist +1,460 Barley Cultivation
- 07:54, 27 December 2008 diff hist -4 Barley Cultivation →Uses
- 07:54, 27 December 2008 diff hist +811 Barley Cultivation
- 07:40, 27 December 2008 diff hist +14 Barley Cultivation
- 07:22, 27 December 2008 diff hist -39 Falcon Bay Obelisk Queue
- 07:16, 27 December 2008 diff hist 0 Chariot Routes