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Test of the Ritual Tattoo

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  Test of (the)  
Test of the Ritual Tattoo
Discipline
Requirements
  • Level 14
Principles
  • Ask for Pigment Mortar requirements (UBody)
  • Make a Pigment Mortar
  • Pick up a Pigment Mortar
  • Place the Mortar on the ground
  • Add a fresh herb to the Pigment Mortar
  • Add a resin to the Pigment Mortar
  • Add powdered gems to the Pigment Mortar
  • Turn in Mortar perfectly matching any one requirement
Demonstration
  • Demonstrated by ?? in ?? on ??.


Note on Principles

Contrary to what I was told by the GM, you can pass principles with one mortar IF you go to the same University of the Body you signed up for the test with - Yerbouti

Introduction

Wahim as usual had a challenge for us put-upon-Egyptians. Here is how it appeared in the Story tab.

My recent travels have brought me to Sinai, where I have studied inscriptions on the Monument of the Human Body. Our ancestors theorized that it may be possible to make permanent markings on our bodies, though never developed the tools or knowledge to do so. But their challenge was interesting, and the Scientists at the Great Universities of the Human body have conducted experiments proving that given a correct set of pigments, this can be done. Your challenge is to assemble pigments for 7 such markings.

Disciples of the Human Body, adorn yourselves with The Test of the Ritual Tattoo!

Item list

Example of a requirements for a mortar ' Mortar Option: '

  • Fresh Butterroot
  • 4 Hawthorn Resin
  • Powdered Diamond
  • On Dirt, Near a Large Stone

Explanation of passing the test


1) Go to any UBody and get a list of requirements. If you don't like those requirements for whatever reason, you can go to a different UBody and get a different list, but you can only do this once per Egypt month (11 real days), per UBody. This list will give you 7 combinations of herb, resin, gem, and location. If you try to get a list at the same university in the same month, you get a message stating you have to wait till next month. So you cannot see all the lists before picking the one you want.
You need to do any 4 of these 7.
2) Find an herb on your list. Set the mortar down beside it and add the herb to the mortar.
From this point on, you can add the resin whenever.
3) Go to a location that matches the requirement and add the gem.
4) Turn in at the same UBody you got the list from.

In the example above, you would first find a Butterroot herb. Drop the mortar next to it, click on the herb, add it to the herb. (Rename the mortar and) pick up the mortar. Add four Hawthorn resin. Go to a place on dirt, near a large stone, and add the powdered diamond. Now you have one complete mortar.


InambaGuum: every time you turn in 4 completed mortars, you get a tattoo, and, apparently, a focus point.
Fee: Remember you only need 7 focus points to pass the test which means 7 Lists you can do more lists but only requires 7 to pass the test.
Zotep: Every time you finish 7 focus points, the number of mortars that need to be completed increases by 1, so focus points 8 through 14 need 5 completed mortars, focus point 15 needs 6 completed mortars (that's as far as I have gone).

You need to turn in four complete mortars at the same time to get the tattoo (and the focus point). You can check your mortars at the Ubody to see if you did it right but you only pass each list if you have all four complete mortars on you.

Note that you cannot use herbs that have already been picked - you must use herbs that are still growing, in the wild. Drop your pigment mortar next to the herb, then use the herb (you will have a new menu option).

Player Herb Requirements

Add your needs here and let others know when you find herbs they need!

Location Requirements

School Locations

Location Sort Table

Check Tattoo Helper
(When listing Hinterlands please put nearest region border acronym in parenthesis afterwards)

Region Coords Terrain Elev Schl Univ Road Sulf Flora Cacti Hill Cliff LStn Bridge Statue Altar Trav Papy
Hinterlands -2000, -4000 sand 200-400 X X X X X X
River Plains 1449, 3997 rock 100-200 X X X
VoK -2908, 8096 Grass, dirt, rock, sand >600 X
Lake of Reeds 5108, 8092 Clay 337'
Lake of Reeds 4997, 8085 Clay 289'
Lake of Reeds 4321, 6597 Grass 1' X X X
South Egypt 968, -5584 grass / dirt 7' X Far X
South Egypt 3045, -6182 grass/dirt 14' X X X
South Egypt 1911, -4656 Clay/dirt 109 X X
South Egypt 930, -4151 Clay 123' X X
VoK -1115, 6588 rock 150' X
VoK -2805, 8072 Sand 99' X X X
VoK -979, 6605 Rock >600 X FAR X
CCR 159, 6230 Sand <100 X
CCR -212,7986 Clay, grass, rock 500-600 X X
Old Egypt 300, 6189 Dirt 530' X X
River Plains 1395, 4248 Sand 520' X
River Plains 1393, 4248 Rock 520' X
River Plains 1398, 4245 Grass 520' X
River Plains 1397, 4246 Dirt 520' X
Midland Valley 1489, 5275 Rock X X
Midland Valley 1118, 4853 Sand <100' X X X X
River Plains 1330, 2824 Grass 67' X X X X
River Plains 1347, 2846 Clay 1' X
River Plains 733, 2706 Sand, Grass 1' X X X
River Plains 1226,3682 dirt 1' X x X
Cradle of the Sun 3260,200 other x x x x x x
Cradle of the Sun 4363, -652 Sand, Grass < 100 X X X
Cradle of the Sun 4365, -663 Sand, Grass < 100 X X
Hinterlands (4C) 275, 4685 Sand, Other < 100 X X X
Old Egypt 1068, 6177 Grass 22' X X X
Sinai 3610, 5384 Grass, Other 5' X X X X
CCR -947, 6611 sand, rock 250' - 550' X
Hinterlands (RP) 2206, 2465 grass 15' X X X X
Hinterlannds (RP)) 2212, 2453 dirt, grass, sand 15' X X X
River Plains 940, 2093 Rock 620 X X X
River Plains 847, 2133 Rock 1040 X X
South Egypt 1351, -4418 Grass 270' x x
South Egypt 1357, -4428 Grass 370' x x
South Egypt 1371, -4463 Grass 360' x x
South Egypt 1379, -4456 Grass 440' x x
South Egypt 1271, -4502 * Clay 17' x x
South Egypt 1272, -4502 * Dirt 17' x x
South Egypt 1271, -4503 * Grass 17' x x
South Egypt 1271, -4515 * Sand 17' x x
South Egypt 1263, -4519 Dirt 27' x x
South Egypt 1251, -4518 Sand 52' x x
South Egypt 1240, -4508 Grass 64' x x
South Egypt 394, -6515 Rock 350' - 630' x x
Old Egypt 1763, 7527 Sand/Dirt 80 X X X X X
Seven Lakes 3128, -977 Clay 442' FAR X
Seven Lakes 2662, -1995 sand 274' X FAR
Sinai 3472, 3863 Clay 0' X X
Sinai 3898, 3284 Sand 2' FAR X X
Sinai 4994, 5817 Sand 373' X X
Sinai 4988, 5800 Sand 544' X X X X
Template Coords Terrain Elev Schl Uni Road Sulfur Flora Cacti Hill Cliff LStone Bridge Statue Altar Trav Papy
* these locations super finicky and are less than a coordinate in size.

Notes

  • The following list of herb rarities may be helpful in determining which requirements are reasonable: Herb Rarities


  • The timeframe for being able to request a second tattoo requirements list from the same UBody is once per Egypt month.


  • Not all tattoo requirements are possible.

Demonstrating the Test

To open the Test of the Ritual Tattoo you require:

  • 1 Powdered Opal
  • 1 Powdered Sapphire
  • 1 Powdered Emerald
  • 1 Powdered Ruby
  • 1 Powdered Diamond
  • 1 Myristica
  • 1 Black Pepper Plant
  • 1 Blue Damia
  • 1 Silvertongue Damia
  • 1 Flaming Skirret
  • 1 Sandalwood
  • 1 Bull's Blood
  • 1 Camelmint
  • 1 Xanosi
  • 1 Pale Russet
  • 1 Crimson Windleaf
  • 1 Blood Balm
  • 1 Drapeau D'or
  • 1 Lamae
  • 1 Sorrel
  • 1 Morpha
  • 1 Jugwort
  • 1 Dameshood
  • 1 Beetle Leaf
  • 1 Mountain Mint
  • 1 Panoe
  • 1 Savaka Resin
  • 1 Fern Palm Resin
  • 1 Tapacae Miralis Resin
  • 1 Elephantia Resin
  • 1 Orrorin Resin
  • 1 Stout Palm Resin
  • 1 Cinnar Resin
  • 1 Oil Palm Resin
  • 1 Mini Palmetto Resin
  • 1 Phoenix Palm Resin
  • 1 Passam Resin
  • 1 Chicory Resin
  • 1 Beetlenut Resin
  • 1 Royal Palm Resin
  • 1 Trilobellia Resin
  • 1 Bloodbark Resin
  • 1 Tiny Oil Palm Resin
  • 1 Arconis Resin
  • 1 Razor Palm Resin
  • 1 Ranyahn Resin
  • 1 Monkey Palm Resin