The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Test of the Obelisk/Bastet"

From A Tale in the Desert
Jump to navigationJump to search
 
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 +
{{Sidebar Test
 +
    |name = Test of the Obelisk
 +
    |discipline = Architecture
 +
    |level = 3
 +
    |requirements =
 +
* [[Obelisk Construction]]
 +
* [[Project Management]]
 +
    |principles =
 +
* Learn [[Project Management]]
 +
* Create [[Bricks]]
 +
* Create [[Boards]]
 +
* Gather [[Slate]]
 +
* Harvest [[Flax]]
 +
* Dry Flax in a [[Drying Rack]] or [[Flax Hammock]]
 +
* Gather [[Clay]]
 +
* Make [[Linen]]
 +
* Gather [[Flint]] from Clay Beds
 +
* Build a [[Small Construction Site]]
 +
* Complete a size 7 or larger [[Obelisk]]
 +
    |demo name = Ari
 +
    |demo region = Sinai
 +
    |demo date = 2010-02-26
 +
}}
  
{{BResNavHeader|Queue by Region}}
+
The '''Test of the Obelisk''' is a test in the discipline of [[Architecture]]. Passing the test requires that you build the largest obelisk of its kind in your Region and hold the title of "Largest Obelisk" for a given time.
  
* {{B|Research by Region|Research Overview}}
+
You can find out the heights required for the various kinds of obelisk in your current region by choosing "Meditate on Obelisks" from you "Tests" menu.
* {{B|Research by University}} -- Where specific technologies have been researched.
+
 
* {{B|Tech Tree}} -- An attempt to identify the required path to reach a specific technology.
+
'''WARNING:''' Building an obelisk and disassembling it will still register in the obelisk history for the region, and anyone else building the same obelisk type will have to build a bigger one than the disassembled type to pass the test.
 +
 
 +
== Obelisk Types ==
 +
 
 +
There are seven kinds of obelisks. Each type requires a different level of [[Obelisk Construction]].
 +
 
 +
* '''[[Desert Obelisk]]''' — [[Obelisk Construction|Tech Level 1]] - Available for Construction: {{TechAvailable| Obelisk Construction}}
 +
**Needs to be held for ''7 Egyptian days''. Made from [[Boards]], [[Bricks]], [[Clay]], [[Dried Flax]], [[Flint]], [[Slate]] and [[Linen]].
 +
* '''[[Metallic Obelisk]]''' — [[Obelisk Construction 2|Tech Level 2]]  - Available for Construction: {{TechAvailable| Obelisk Construction 2}}
 +
**Needs to be held for ''14 Egyptian days''.
 +
* '''[[Cut Stone Obelisk]]''' — [[Obelisk Construction 3|Tech Level 3]] - Available for Construction: {{TechAvailable| Obelisk Construction 3}}
 +
**Needs to be held for ''21 Egyptian days''.
 +
* '''[[Hardwood Obelisk]]''' — [[Obelisk Construction 4|Tech Level 4]] - Available for Construction: {{TechAvailable| Obelisk Construction 4}}
 +
**Needs to be held for ''28 Egyptian days''.
 +
* '''[[Marble Obelisk]]''' — [[Obelisk Construction 5|Tech Level 5]] - Available for Construction: {{TechAvailable| Obelisk Construction 5}}
 +
**Needs to be held for ''35 Egyptian days''.
 +
* '''[[Crystal Obelisk]]''' — [[Obelisk Construction 6|Tech Level 6]] - Available for Construction: {{TechAvailable| Obelisk Construction 6}}
 +
**Needs to be held for ''42 Egyptian days''.
 +
* '''[[Heavenly Obelisk]]''' — [[Obelisk Construction 7|Tech Level 7]] - Available for Construction: {{TechAvailable| Obelisk Construction 7}}
 +
 
 +
== Passing the Principle ==
 +
 
 +
The principle can be passed with a simple size 7 Desert Obelisk. It requires:
 +
 
 +
* 231 [[Bricks]]
 +
* 23 [[Boards]]
 +
* 24 [[Clay]]
 +
* 3 [[Dried Flax]]
 +
* 1 [[Flint]]
 +
* 7 [[Linen]]
 +
* 5 [[Slate]]
 +
* A [[small Construction Site]]
 +
 
 +
'''NOTE:''' You can disassemble your obelisk after building it and passing the principle, with '''no''' loss of materials apart from the construction site.
 +
 
 +
'''WARNING:''' You won't be able to disassemble or salvage it if you have passed the test with it or after an unspecified period of time. (Looks like 2 teppy-days, from the message I got. - [[User:Akilan|Akilan]])
 +
 
 +
== '''Build Queues''' ==
 +
 
 +
'''Many regions have a build queue which they maintain. Some consider it polite to check whether such a queue exists before building another obelisk in that region, and consider violating the queue a form of griefing. Others contend that queues game (cheat) the system.'''
 +
 
 +
* [[Adn Obelisk Queue/Bastet]]
 +
* [[Cat's Claw Ridge Obelisk Queue/Bastet]]
 +
* [[Falcon Bay Obelisk Queue/Bastet]]
 +
* [[Heaven's Gate Obelisk Queue/Bastet]]
 +
* [[Khmun Obelisk Queue/Bastet]]
 +
* [[Meroe Obelisk Queue/Bastet]]
 +
* [[Nomad's Paradise Obelisk Queue/Bastet]]
 +
* [[Pyramid Lake Obelisk Queue/Bastet]]
 +
* [[Queens Retreat Obelisk Queue/Bastet]]
 +
* [[Saqqarah Obelisk Queue/Bastet]]
 +
* [[Shabbat Ab Obelisk Queue/Bastet]]
 +
* [[Sinai Obelisk Queue/Bastet]]
 +
* [[Stillwater Obelisk Queue/Bastet]]
 +
 
 +
 
 +
<br>
 +
  When you build your Obelisk, please add a timer script showing when it will be complete:<br>
 +
  <nowiki>[http://armeagle.atitd.org/timer.php?gameid=ATITD4.B]</nowiki>
 +
 
 +
{{BTestsNav}}{{Languages}}

Latest revision as of 14:01, 19 June 2010

Test of the Obelisk
Discipline  
Requirements
Principles
Demonstrated by Ari in Sinai on 2010-02-26.

The Test of the Obelisk is a test in the discipline of Architecture. Passing the test requires that you build the largest obelisk of its kind in your Region and hold the title of "Largest Obelisk" for a given time.

You can find out the heights required for the various kinds of obelisk in your current region by choosing "Meditate on Obelisks" from you "Tests" menu.

WARNING: Building an obelisk and disassembling it will still register in the obelisk history for the region, and anyone else building the same obelisk type will have to build a bigger one than the disassembled type to pass the test.

Obelisk Types

There are seven kinds of obelisks. Each type requires a different level of Obelisk Construction.


Passing the Principle

The principle can be passed with a simple size 7 Desert Obelisk. It requires:

NOTE: You can disassemble your obelisk after building it and passing the principle, with no loss of materials apart from the construction site.

WARNING: You won't be able to disassemble or salvage it if you have passed the test with it or after an unspecified period of time. (Looks like 2 teppy-days, from the message I got. - Akilan)

Build Queues

Many regions have a build queue which they maintain. Some consider it polite to check whether such a queue exists before building another obelisk in that region, and consider violating the queue a form of griefing. Others contend that queues game (cheat) the system.



 When you build your Obelisk, please add a timer script showing when it will be complete:
[http://armeagle.atitd.org/timer.php?gameid=ATITD4.B]


Test Constructions that require judging